Your Basic Cow
İBy Mary aka CowLady...March 1, 2003
 
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This tutorial and all images were made just for fun and meant to be shared. What you create from my tutorial belongs to you to do with as you wish.

I feel that it is necessary in order to maintain my nick as CowLady that I must have at least one tutorial based on that theme. We will start with a basic COW and a couple of suggestions on how to embellish her. Hopefully you will have fun.
 

Click Here
to see examples.
 

Feel free to email me mbergen33@cableone.net
This tutorial was done with PSP7 JASC Software Button 
but could be done with other versions.
 
 
YOU WILL NEED
Paint Shop Pro  
    Download a trial version here JASC Software Button 
EyeCandy4000 by AlienSkin (Optional)  

 ColorChart...Right click and save to your HD.  
Basic knowledge of vectors and layers
Remember to SaveOften
STEPS - These are the steps I used.
1. Let's Begin
New Image 500 X 700 
File/Save As:   cow1.psp
2. The Head
Foreground: Black #000000
Background: White #FFFFFF
Preset: Ellipse
Antialias:Checked
Create as Vector: Checked
Line Width: 1

Due to the nature and length of this tutorial I want to remind you that it is important that you name EACH layer as you work. With that said, let's get going. *BG*
Starting near the top of your canvas (leave room for horns) draw an elongated oval. Rename this layer "head".
New Vector Layer
Change the Background Color to Pink #FDBBBC and add another oval. Position and node edit till similar to the pink portion in the graphic below. Name this layer "muzzle".


New Vector Layer
Draw Tool
Style: Freehand
Antialias:Checked
Create as Vector: Checked
Line Width: 1
Close Path: Unchecked

Using the same pink color draw a bulge on the left side of the face as is shown by the line of the node edit in the graphic above. Name this layer "muzzle2" Note: when I refer to right and left sides it is easier to define these as your left or your right not that of the figure facing you.

New Vector Layer
Draw another addition to the muzzle as depicted in the figure below and name it "muzzle3".



The Mouth...

New Vector Layer
Change the Background Color to Red #C60506 and draw a freehand lopsided little oval and name it "mouth". When you get it similar to the one below then move the mouth layer to a position below the muzzle3 layer.

New Vector Layer
Foreground: Black #000000
Background Color: Null
Draw a curved line at the edge of the mouth to define the cheek area. Name it "detail1". Note: We are keeping all things separate for shading purposes later on.

The Nostrils...

New Vector Layer
Background Color: Pink #FDBBBC
Preset: Ellipse
Hold down the shift key and draw out a small circle. Now change the Background Color to Black and make the Foreground Color Null. Again holding down the shift key draw a small black circle inside of the pink one you just drew. Make if off center, similar to the one in the figure above. When you get it the way you want it to look. Click on the "Object Selector" and draw a box around these two circles. Right click and choose "copy". Right click again and choose "paste new vector selection". Position the second nostril and name the layer "nostrils".

The Eyes...

New Vector Layer
Foreground: Black #000000
Background: White #FFFFFF
Preset: Ellipse
Antialias:Checked
Create as Vector: Checked
Line Width: 1

Draw a small white ellipse. Position it on the left side of the head so that it protrudes slightly over the edge. Flatten the bottom by pulling up the lower node and extending the ends of the arrow till you get a shape similar to the first object in the graphic below.
Change the Foreground Color to Null and the Background Color to dark brown #63380B. While holding down the shift key draw a small circle within the white area and move it to the bottom. Change the Background Color to black #000000 and draw yet another circle inside of the brown one for the pupil. With the Object Selector draw a rectangle around these three parts of the eye. Right Click...select Copy...Right click again and choose Paste new vector selection. Position this eye on the right side of the head. Rename this layer "eyes"

The Eyelids...

New Vector Layer
Foreground: Black #000000
Background: White #FFFFFF

Draw a small oval over the top of the left eye. Node edit this layer till it looks like the second object in the graphic below. Name this layer "left eyelid"
With the eyelid selected go to Edit/Copy. Again in the Edit menu select Paste/As a new layer. With this eyelid selected click on Image/Mirror. Position this over the second eye and rename this layer "right eyelid".

The Lashes...

New Vector Layer
Foreground: Black #000000
Background: Null
Draw Tool
Style: Freehand
Antialias:Checked
Create as Vector: Checked
Line Width: 1
Close Path: Unchecked

Draw 3 small curved lines at the outer edges of each eye. Rename this layer "lashes".

Here is what you should have so far. Remember to save your work often.

The Ears...

Foreground: Black #000000
Background: White #FFFFFF
Preset: Ellipse
Antialias:Checked
Create as Vector: Checked
Line Width: 1

In the Layer Palette place your cursor on Layer1
New Vector Layer
Draw a small oval and position it on the left side of the head...just a bit above the eye. Node edit the ear until it is similar to the white portion of the ear in the figure below.
Change the Background Color to Pink #FDBBBC and draw a slightly smaller oval inside of the white one, using node edit to make the shapes nearly the same. Rename this layer "left ear". Use the Object Selector to draw a rectangle around the two ear pieces go to Edit/Copy...then Edit/Paste/As new layer. While still selected Image/Mirror and position on the right side of the head. Rename this layer "right ear".

The Horns...

New Vector Layer
Only one more item and the head will be complete. The body is easier.
Change the Background color to the Tan #CA8F57
At the top of the head draw a small narrow ellipse. Node edit to match the figure above. Name the layer "left horn".
Edit/Copy
Edit/Paste/As new layer.
Image/Mirror
Position and rename this layer "right horn".
3. The Body
New Vector Layer.
Foreground: Black #000000
Background: White #FFFFFF
Preset: Ellipse
Antialias:Checked
Create as Vector: Checked
Line Width: 1

Draw out a large ellipse. Node edit it to be similar to the one depicted below. Give her an hour-glass figure with the 45 minutes in the bottom. Leave a little space between the body and the head for the neck. Rename the layer "body".

The Neck...

New Vector Layer.
Draw a rather long thin ellipse for the neck. The top of the oval should be under the head and the bottom should be on top of the body. Node Edit by adding two nodes, one on each side and deleting the bottom node as shown in the figure below. Adjust if needed. Rename the layer "neck".

Are you remembering to SAVE your work?

Left Arm...

New Vector Layer.
Draw out a long thin ellipse. Place it similar to the one shown below. Node Edit...Zoom in to make the jagged edge at the wrist. At the points where the arm meets the body add two nodes and delete the very end node as shown in the illustration.
Rename this layer "left arm".

Right Arm...

New Vector Layer.
Using the same procedure as the left arm...draw the right arm, but bring it across in front of the body as shown below. Again add 2 nodes, one on each side of the node at the shoulder and delete the end one.
Zoom in to node edit the wrist. Rename this layer "right arm".

Left Leg...

New Vector Layer.
Draw out a slightly fatter ellipse than we used for the arms. Node edit and position as seen below. Again zoom way in to node edit the jaggies at the ankle.
Rename this layer "left leg".
Edit/Copy
Edit/Paste/As new layer.
Image/Mirror
Position and rename this layer "right leg".

The Hooves...

New Vector Layer
Foreground: Black #000000
Background: Gray #808080
Draw Tool
Style: Freehand
Antialias:Checked
Create as Vector: Checked
Line Width: 1
Close Path: Unchecked
The hooves are made in two parts. We'll use the same basic hoof in all four positions. Rotation, mirror and maybe a little adjustment is all that is necessary.
We'll start with the left hand/hoof. Using the enlarged image below as a visual guide draw both parts of the hoof. In the layer palette, position this layer so it lies just under the left arm layer. Rename it "left front hoof". With the Object Selector draw a rectangle around the two parts and reposition if necessary. While still selected go to Edit/Copy...Edit/Paste/As new layer. Position this layer so that it is just under the right arm layer. Use the handle to rotate it into position. Rename it "right front hoof"

Once again select Edit/Paste/As new layer. Move this new layer to a position below the left leg. Rotate...adjust. Rename this layer "left foot". Repeat the same procedure one last time for the right side, but mirror the image. Rename the layer "right foot".

The Tail...

New Vector Layer.
Foreground: Black #000000
Background: White #FFFFFF
Preset: Ellipse
Antialias:Checked
Create as Vector: Checked
Line Width: 1

In the layer palette again place the cursor on Layer 1.
Draw a long very thin ellipse and place it between the two legs.
Shape the tail to look like it is touching or almost touching the floor. See illustration below.
Rename the layer "tail".

New Vector Layer
Change the Foreground Color to Null and the Background Color to Black #000000. Draw a small oval at the end of the tail and edit it to look sort of like the end of a paint brush.
Rename it "tail tip".

There you have it...the basic cows body parts. I know you get tired of hearing it, but once again...SAVE your work. Here is how she should look now. On to the shading on page two.
 


Continued on Page 2.
 
İMary aka CowLady; March 1, 2003
If you have any questions or need help,  
you may email me http://myweb.cableone.net/mbergen33/mbergen33@cableone.net

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