

More creating again but
with some inspiration from the following image this time. It is a
black and white clipart image from my purchased Broderbund Clickart
Collection.

This tutorial may look a little difficult but with
the selections and images I have provided I think it is suitable for
anyone to give it a try. It just takes a little longer than the
other tuts I have been doing lately.
I place absolutely NO
restrictions on the use of this tutorial or your finished image.
This tutorial was completed using PSP7 but can easily be
done in PSP6.
What You Will Need: Paint Shop Pro:
download a trial version here
Zip of my image files: you can download it here Zip
of my selections: you can download it here Free
Filter by MuRa's Filter Meister called "prospective tiling" which
you can download here
PLEASE
save your work often!! I did it after every layer. It is better to
be safe than sorry.
(1) Open a new image 602 x 442, 16
mil colours, transparent background.
(2) Create a new layer
and call it "flooring" we will return to this layer at the very
end
(3) Create a new layer and load selection
"1-wallpaper.sel" open the wallpaper.psp image from the zip and
floodfill at size 100 angle 0
(4) Create a new layer and load
selection "2-backleftcupboards.sel" open the woodsample.psp image
from the zip and floodfill at size 50 angle 90 staying on this
same layer, open the doors.psp image from the zip, then copy and
paste it in the centre of the cupboard area
(5) Create a new
layer and load selection "3-depthofrightcupboard.sel" floodfill
the area with wood sample, size 50 angle 90 go to colours -
adjust only the brightness to minus 15
(6) Create a new layer
and load selection "4-backupperright.sel" floodfill the area with
wood (keep size 50 and angle 90 all the time unless I tell you to
change ) staying on this same layer, open the doors.psp image
from the zip, then copy and paste it in the centre of the cupboard
area this is the same as what you did in step 4 but this time
centre it, keeping in mind you have an extra piece of wood to help
show perspective
(7) Create a new layer and load selection
"5-lowerrightA.sel" floodfill with the wood pattern
(8)
Create a new layer and name it "single door" open the
singledoor.psp image from the zip, copy and paste it over the
door centre the left side of the door with the left side of the
backing area and don't worry because it will be too wide and off
shape hit the deformation tool and then grab the square in the
centre of the right side of the door and slowly pull in towards the
left so the door becomes thinner and fits the width hold down the
shift key and then grab that same square in the centre of the right
side then pull downwards until the angle of the door matches the
angle of the backing shape at the bottom it may look funny at the
top but you have some countertop to add later when completed then
double click to apply the deformation
(9) Create a new layer
and load selection "6-lowerleftA.sel" floodfill with
wood
(10) Create a new layer and call it "lower
doors" open the singledoor image from the zip, copy, then paste 5
doors as evenly spaced out as you can
(11) Create a new layer
and load selection "7-maincountertop.sel" floodfill with colour
#546559 effects - add noise - 30 % - uniform
(12) Create a
new layer and load selection "8-fronttrimleft.sel" floodfill with
colour #546559 effects - add noise - 30 % - uniform go to
colours and only adjust the brightness to minus 30 effects - 3D-
drop shadow- (these settings will be the same for all the little
front counter pieces and even the ones on the centre island
area. V..... 2 H....
0 opacity...57 blur...
2.5
(13) Create a new layer and load selection
"9-fronttrimright.sel" floodfill with colour #546559 effects -
add noise - 30 % - uniform go to colours and only adjust the
brightness to minus 30 effects - 3D- drop shadow- V.....
2 H....
0 opacity...57 blur...
2.5
(14) Create a new layer and load selection
"10-darkerbacksplash.sel" floodfill with colour
#546559 effects - add noise - 30 % - uniform go to colours and
only adjust the brightness to minus 30 effects - 3D- drop
shadow- V..... -2 H....
-2 opacity...35 blur...
6.2
(15) Create a new layer and load selection
"11-backsplash.sel" floodfill with colour #546559 effects -
add noise - 30 % - uniform go to colours and only adjust the
brightness to minus 10 effects - 3D- drop shadow- V.....
1 H....
0 opacity...21 blur...
6.2
(16) Create a new layer and load selection
"12-leftlongwall.sel" floodfill with the wood effects - 3D-
drop shadow- V..... 0 H....
4 opacity...60 blur...
12.3
(17) Create a new layer and load selection
"13-ovenoutline.sel" floodfill with black
(18) Create a
new layer and load selection "14-ovendoor.sel" set your two
colours to white and grey #C0C0C0 using linear gradient set to
fg-bg, angle 300 if you need to get the darker colour to the top
left, floodfill effects - noise - add 3 % staying on this
same layer, load selection "15-ovenhandle.sel" fill with same
gradient however change angle to 270 and the repeats to
1
(19) Create a new layer and call it oven dials using the
3Dgold tube size 15, place how many dials you want on your
oven go to colours - colourize - change both numbers to 0 go
to colours - adjust brightness only to plus 30
(20) Create a
new layer for cupboard door above the oven open the single door
image from the zip, copy and paste it in your image go to image -
rotate - 90, making sure the box at bottom for all layers is NOT
checked move the cupboard into place above the oven centring it
the best you can
(21) Create a new layer and load selection
"16-bigrightwall.sel" floodfill with the wood staying on this
same layer load selection"17-darkenedarea.sel" go to colours -
adjust brightness and only change it to minus 15 make sure you
deselect the darkened area before applying the shadow, because you
want the shadow on the whole wall not just the dark part effects
- 3D- drop shadow- V..... -3 H....
-3 opacity...73 blur...
21
(22) Create a new layer and load selection
"18-silveronfridge.sel" floodfill with the same linear gradient
you used for the oven door handle
(23) Create a new layer and
load selection "19-fridgefront.sel" floodfill with black open
the fridgehandle image from the zip, copy and paste two handles on
the doors
(24) Create a new layer and load selection
"20-frontright.sel" floodfill with the wood
(25) Create a
new layer and load selection "21-littlecounter.sel" floodfill
with the green - add noise 30 % uniform
(26) Create a new
layer and load selection "22-countertrim.sel" follow the same
steps for green, noise, darkening and drop shadow as in step
12
(27) Create a new layer and load selection
"23-islandright.sel" floodfill with the wood and lower the colour
brightness to minus20
(28) Create a new layer and load
selection "24-islandfront.sel" floodfill with the
wood
(29) Create a new layer and load selection
"25-righttrim.sel" follow the same steps for green, noise,
darkening and drop shadow as in step 12
(30) Create a new
layer and load selection "26-fronttrim.sel" follow the same steps
for green, noise, darkening and drop shadow as in step
12
(31) Create a new layer and load selection
"27-islandcounter.sel" follow the same steps for green and the
noise only as in step 12
(32) Create a new layer for the
counter bevels open the "counterbevels.psp" image from the zip,
copy and paste it as evenly spaced as you can along the front of the
island
(33) Create a new layer and load selection
"28-lowercircle.sel" floodfill with the green, add 30 uniform
noise and adjust the brightness to minus 30 effects - 3D- drop
shadow- V..... 2 H....
2 opacity...71 blur...
6.2
(34) Create a new layer and load selection
"29-uppercircle.sel" floodfill green, add 30 uniform
noise
(35) Create a new layer, open the smallsink.psp image
from the zip, copy and paste it in place.
(36) Create a new
layer, open the stovetop.psp image from the zip, copy and paste it
in place on the island counter.
(37) Create a new layer, open
the doorknob image from the zip, copy and paste on all the
doors you can decide where you want them and which way you want
your cupboard doors to open effects - 3D- drop shadow- V.....
2 H....
2 opacity...50 blur...
3.7
(38) Create a new layer, if you want to do this step, or
you can forget it. I included a tiny little black rectangle
called hinge if you want to add them to your doors. This is strictly
your call because if you shrink the image for use later, they may
not even be that visible. just remember to put them on the
oppposite side of your knobs.
(39) Go back and activate the
first layer we made for the flooring floodfill with the floortile
image from the zip at size 75 and don't worry about the look of it
at the moment go to effects - Mura Meisters perspective tiling
and apply these settings: perspective..... 60 stretch.....
0 centre..... 0 height..... 50 offset x ..... 0 offset y
..... 0 crop ..... 100 crop opacity ..... 255 box
underneath called crop by colour - NOT checked apply the effect
and watch your floor take shape
Instead of showing you a
decorated sample, I thought I would show you what quick fixes I did
to make a different look. My original image I saved in psp format
with all layers intact and then made a duplicate before I closed it
up. I then worked on the duplicate.
The first sample I did
by going back to each layer that I needed to, and did some
colourizing effects. This was a lot faster than redoing the total
kitchen. I would have to redo it if I wanted a non wood look and
perhaps something smooth and more modern, but I just thought I'd
play around with the wood look and see what could be done. On
each of the wood layers I went to image -manual photo colour
correction and chose "wood" section - and stain - Oak Stn Dk. I left
both boxes unchecked and this is how it turned out. Then on the
counter layers, I went and just used the plain colourize feature and
used hue 150 intensity 60, and changed the intensity to 20 when I
did the floor and the wallpaper.

Then I saved this image with all its layers intact
and duplicated the changed one and this is my second sample. On this
one I totally used just the plain colourize feature. On each of the
wood layers I went to hue 20, intensity 20 and it reminded me of old
barnwood. On the counters I colourized them hue 120 intensity 50. On
the floor I did the same 120, 50, but then adjusted the brightness
to minus 100.

I
have been having a lot of fun designing these room images lately. I
hope this can spur you on to making a room scene too. This also
might be a great one to try if you have a recipe site. I could
just see it now - "From Pat's Kitchen" - the only problem is after
34 years teaching kids, I never taught myself how to cook and I am
still terrified in the kitchen without a recipe book in front of me.
That I really shouldn't have told you - now you know one of my deep
dark secrets - I am a lousy cook!! However, I do make one mean tuna
casserole.
If you have any problems or need further
explanations, please feel free to email me here
TUTORIAL
PAGE ONE
TUTORIAL
PAGE TWO
This tutorial
was posted at the site of "P. Ann's Place" January 19, 2003 and
written by Pat Sherman. All I ask is that you do not claim it as
your own.
  
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